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"I don't feel like myself... Maybe that's for the best, if I'm going to be a kidnapper. I... I can do this. I have to."
―Suki

Princess Suki Oromalis is the main protagonist of Didnapper. She the heir to the throne of the Kingdom, though she is betrayed and handed over to a Guild of kidnappers by her best friend and adoptive stepcousin Cherisa. After impressing the guild's leader, she's recruited as a novice kidnapper who had to do jobs for the guild in exchange for info on her cousin's whereabouts.

Appearance[]

Personality[]

Suki is generally pleasant and trusting even while a victim of circumstances. In the beginning, she is concerned about being the best queen she can be and worried about living up to her adoptive family's standards. Her anger at Cherisa's betrayal is tempered by this as Suki still believes her to be more intelligent and educated, thus being a better fit. However, her primary motivation remains having Cherisa answer for her crimes.

She works for the kidnapping guild out of necessity, not volition and expresses distaste over having to act as she does. She retains her conscience and tries to do what little good she can in her position as seen when she commits to protecting a ship from pirates and intervenes to save a settler. She prefers not fighting and outright refuses to kill if possible.

Though Suki generally acts more refined and restrained she does have a rough side; Dariana refers to her as a "wildcat" after seeing her in combat and Cherisa comments about Suki's play-fighting when she was younger leading her new friends to tease her about being "that kind of princess."

Suki's conflict between the princess she was and the kidnapper she is forced to be is highlighted mostly through others pointing out the hypocrisy in her moral judgments; this is something she sets out to resolve in the epilogue.

In the earlier game versions, Suki was more ruthless and harbored resentment towards those who kept her captive. These traits can still be shown depending on how the game is played. When betrayed by Cherisa and trapped in the Lair, she became distressed and heartbroken at being knocked out and tied up for people to look at, also showing fear upon realizing there was no chance of escaping.

Biography[]

Background[]

Suki was an orphan of noble blood adopted into the royal family in her early youth and became heir apparent to the throne; in spite of this she formed a strong bond with Cherisa, the royal family's heir presumptive, becoming like a younger sister to her. While Suki would play-fight in the gardens Cherisa preferred to read and study in the castle.

DIDNapper[]

The story begins with Suki expressing her fears and doubts over her impending coronation to Cherisa, who reassures her that despite her adoptive status she will be up to the task. The next day as Suki is enroute to the coronation with Cherisa the carriage is attacked by a group of kidnappers. It turns out that the kidnappers were hired by Cherisa herself who would inherit the throne if Suki disappeared.

In the middle of the ambush, Cherisa reveals herself to Suki saying she was sorry before knocking her unconscious. Suki later awakens to find herself tied up in the Lair of the kidnappers much to her dismay. She is kept for an indeterminate amount of time as the Guildmaster is unsure of what to do with such a high-profile captive like the royal princess.

Suki eventually manages to break free of her restraints and steals a weapon knocking out three guards while attempting to escape. Unfortunately, upon exiting the Lair she is met by the rest of the guild accompanied by the Guildmaster. The Guildmaster, intrigued by Suki's daring escape attempt offers her a place in the guild as one of his kidnappers. In return, he offers to help her exact vengeance upon Cherisa who he reveals has become queen. Seeing that she is outnumbered and left without any other desirable options, Suki reluctantly agrees to the deal.

Becoming a Kidnapper[]

In order to better blend in with the other kidnappers, Suki assumes a false identity and changes her appearance. After some basic training in escapology, combat, and kidnapping from high-ranked kidnapper Leroy, she is put to work. She is sent with Leroy in Huston Village to kidnap young women for the guild to ransom, then to Velis Manor. At the Manor, she encounters Carol, a thief with whom she returns to the Guild.

The Mages' Academy[]

The Guild's services are later requested by Aurealis Avademy as the headmaster Hyranda has become possessed by a magical artifact and expelled all who dare oppose her from the school grounds including the faculty allowing the building to be overrun by the students. The Guildmaster sends Suki and Carol to fulfill the contract and with the aid of a transfer student Evelyn they are able to settle the situation though the true mastermind behind the incident Elda is able to escape.

Madinah and Ghiaccio Town[]

The Guildmaster continues to test Suki's abilities by sending her to the Haab Desert to assist a notorious group of tomb robbers in their quest for treasure and later to Ghiaccio Village to break a blockade imposed by Cherisa's troops which is negatively impacting the Guild's profits. Assisted by the mercenary Athena, Suki accomplishes her tasks by removing the idealistic Captain Marcia from her position as Captain of the Guard and replacing her with the much more corrupt Lieutenant Rielle ensuring that the Guild will still be able to use Ghiaccio Village for their operations.

The Pirates' Bay[]

The Guildmaster, becoming increasingly impressed with Suki's efficiency, informs her that Cherisa is massing an army in the Western Dark Hills and arranges passage for her across the Great Sea on a ship owned by a trading company. However, he notes that he could only secure passage for her alone and upon reaching the company's outpost in Port Ismel, she finds the bay has a pirate problem and that she will be expected to defend the ship if necessary. Along with a company employee Alyssa, Suki travels with the merchants across the bay but the ship is attacked, and Suki ends up betrayed by Alyssa. She manages to escape the pirate ship, finding herself on a beach South of Armark Town and rides a carriage back to the Guild.

Jormunga Jungle[]

Upset by her failure to protect the ship, the Guildmaster scolds Suki but consents after persuasion from Leroy to send her by carriage to Florian. While passing through Jormunga Jungle, the carriage is attacked by angry Natives who mistake the part as Settlers. Suki and her companions flee into the jungle, coming across the Settlers' village and after a brief confrontation between both the Settlers and the Natives at a nearby bridge, Suki make a decision on how to best end the conflict and then proceeds Florian.

Florian Town, Reunions and Revelations[]

Suki's party meet up with Leroy on the outskirts of Florian and he easily bribes their way past the corrupt town guard much to Suki's dismay. Once inside, Suki learns from eavesdropping on her former guards that Cherisa is attempting to prevent a war breaking out between the Kingdom and the Empire before encountering Evelyn again on the bridge to the castle. Learning that Evelyn also seeks an audience with Cherisa, Suki returns with her and her companions to the guild's hideout in Florian where she reveals her true identity as the Kingdom's princess and with Leroy's information the party infiltrates the castle through its dungeons meeting resistance from the royal guards, Rolina and Evangelynne, servants of Cherisa's mother.

While her friends stall them, Suki proceeds alone into Cherisa's chambers angrily demanding an explanation from her. Cherisa explains she merely a figurehead and that the real power behind the throne is her mother, Lady Krystina. She goes on to reveal that her mother had wanted Suki to be murdered Cherisa was unwilling to follow through with the plan instead arranging for Suki to disappear instead. The conversation is cut short by a loud commotion outside and Suki escapes in haste with her party, still feeling distrustful of Cherisa's motives but wanting to speak to her again.

Belbasa Harbor[]

Proceeding South to the Dark Hills where the army is massing, Suki and her friends decide to take a rest stop at the Belbasa Harbor, her original destination from Port Ismel. There they again encounter Elda with Suki and Evelyn being kidnapped. Carol and Athena, with assistance from Alyssa, manage to rescue them and finally put an end to Elda's schemes and later defeat Alyssa after she turns on Suki.

The Dark Hills[]

Finally arriving at Helte Village in the Dark Hills, a cliff-borne village overlooking the fortress in which Cherisa, Lady Krystina and her army are situated. Making their way through the nearby hills and the run-down outer grounds of the fortress, Suki and her friends come to the opulent inner areas, where they discover that Rolina and Lieutenant Rielle are blocking access to Cherisa. Defeating them, they enter Cherisa's room and discover her having been bound and gagged while stuffed in her bedroom closet as punishment for disobedience.

Cherisa tells them where they can find Lady Krystina but begs Suki not to kill her mother. Suki promises to spare her and then proceeds to the top of the tower where she and her friends battle and finally defeat Lady Krystina.

War prevented and Aftermath[]

With Cherisa officially reinstated to the throne, she and Suki have one last talk with Suki explaining her intentions to remain hidden and leaving the Kingdom rather than become the Queen, feeling that Cherisa was far more suitable for the role and that her presence would only raise question about succession which could lead to instability. She further explains that she feels she must work to atone for all of the crimes she had committed whilst working for the Guildmaster. Cherisa is saddened by her decision, but Suki comforts her saying that she intends to return to her someday just as a friend and not a princess. Cherisa accepts her decision and Suki leaves.

Meanwhile, a separate conversation between the major players in the kidnapping Guild reveals that Suki had used her leverage to force to release all of their captives and disband their operations within the Kingdom.

Suki is last seen walking through a forested path in the wilderness with her friends. She states that she hopes to use what she has learned for good and that she feels that for now this is like a happy ending.

Years Later[]

An untold number of years after Lady Krystina's defeat, the story of the Princess that became a Kidnapper and later a Savior became public knowledge, to the point where it inspired a young thief named Chelsea (of Pendragon) to adopt a similar costume and colors. For unknown reasons, Suki eventually separated herself from her friends and went underground with only Carol and Evelyn having a vague idea of her current status and whereabouts.

Gameplay[]

Suki's skillset revolves around kidnapping, brawling and strong damage options against enemies by using the Low Blow and Chest Punch Skills. Her Subjugating Strike Skill is very efficient for condensing the amount of time required to make a capture which makes successful Damsel Ambushes more viable.

Suki is statistically a rounded character but as the only party member who can change her outfit and accessories in battle, plus having access to a Steel Dagger she is a capable physical attacker. Though she is the second-fastest party member her speed can be further improved with a Bikini and/or Ring of Agility.

Trivia[]

  • Suki is the most unique Private Cell captive. She begins blushing and crying when being tickled too much, her clothing selection has far more variety, and she can be pleased by positive interactions.
  • She could learn magic in version 1.6.
  • Suki is the only playable character with more than one tied up pose on battle screen. In 1.6.4, second pose is sometimes used when she wears guild outfit. In 1.8.2, it is always used when she wears either wedding dress or princess outfit.
  • Suki has a very particular name, this is because Suki was supposed to be their world's equivalent of Japanese as she was from the country of Tengu (with Tengu being a Japanese name for "Crow"). However, with the Country of Tengu being written out in v.1.7, her name became the only leftover of her original concept.
  • Suki and a few others made cameos in several other RPG Maker games.
    • Suki appears in the DID game - Natamin's Big Adventure - in one of the sidequests. She can be found at the commonlands (somewhere in the eastern part). Here, Suki appears to be on another kidnapping job when the protagonist, Natamin, comes across her (and overhearing Suki talking to herself about said job). Unwilling to let Natamin go, Suki fights her as a boss.
      • Interestingly enough, Natamin also made an appearance in DIDnapper in the Florian Library, looking for books on succubus.
    • Suki makes a minor appearance in the DID game, A Drow's Life (Version 7.3). She makes an appearance when the protagonist fights Dala as an optional boss.
    • Suki, alongside Carol, makes an appearance in crossover fangame Rakenzarn Tales in two of the game's sidequests.
      • Suki and the rest of her party make another appearance in its spinoff game, Rakenzarn Frontier Story. They appear in one of the game's sidequests, having been captured by a mysterious foe and taken to Boundless Province. Suki joins as a guest party member in this quest to rescue her friends while coming across two individuals who look like herself and Carol.
  • According to the Developers of Didnapper 2, Suki will not make another appearance on any new games or other media, citing both creative and copyright/legal reasons as many people helped in the conceptualization and creation of the character, plus the fact that some in the development team dislike the character.

Gallery[]

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