Welcome to Didnapper Wiki!
This site is devoted to sharing information about Didnapper. Anyone who feels like it can edit this site.
Didnapper is an RPG Maker XP game originally started by Wychkith for the ADIDAS Message Board.
|Capturing Zones||Characters||Game Story||Development|
|Walkthrough||General Ideas||Male Enemies||Developers|
V1.7 Open Beta released
[10.2.2017] Open Beta .1.7.1 has been released. New content includes free-roam desert area and another burglar encounter, among other things.
V1.7 Closed Beta has Begun
[30.1.2017] The Closed Beta for the full 1.7 release is now accessible to 40 beta testers. As expected, there are a number of bugs in it (noted from a current beta tester). Rough, unofficial arrival ETA for the release would be a couple weeks. The beta contents have been updated twice so far.
Future Development Vote
[16.1.2017] Kendrian has released a poll for all Didnapper community players to chose which game they wish to see next, as well as an extra one relating to the way the game will be published. See the post for further information; the polls are linked within. No registration is required to participate in the polls.
The article contains additional information regarding the future of Didnapper, elements of which have been integrated into ArenaSnow's information blog.
New Didnapper v1.7 Closed Beta coming at the end of January
[13.1.2017] A new Closed Beta will be released at the end of January, including new missions and content features. The release of the game is set to be before summer. Please see this blog for more information on the game's status.
New Didnapper v1.7 Demo released!
[19.10.2016] A new demo containing mission 5 and mission 6 has been released to the public for download.
New Beta of Didnapper v.1.7.0 release coming soon
[25.9.2016] The artist Stargazer has announced that a new (closed) beta will be released on Saturday, October 8th for a selected group of testers.
The second Closed Beta Test for v1.7 of Didnapper has started
[19.2.2016] Kendrian has confirmed the second beta test for v1.7 of Didnapper has now started. The link to the status is here:http://kendrian.deviantart.com/ The Didnapper Team intends to release v1.7 as soon as CB2 is over.
Didnapper v.1.7 Demo released to the public
[14.6.2015] Kendrian has released a public version of the closed beta of v1.7 to download.
The first Closed Beta test for v1.7 of Didnapper is now over
[21.4.2015] Some days ago the CB1 test of Didnapper v1.7 ended after lots of great feedback from the testers. The new features seem to now be working as they should, and the development team is working on preparing the second CB version, which should include close to everything the Open Beta will contain. There is no release date for CB2 as of now, and it might take some time to prepare. However, progress is being made, so no worries.
Didnapper v.1.7.0 has entered Closed Beta
[2.4.2015] Version 1.7 has come out on Closed Beta.
Didnapper v.1.7.0 will enter in Closed Beta soon.
[3.31.2015] Has been announced that v1.7 will have its first closed beta test soon. This first test is fairly small, and there will be a second Closed Beta on a later date. After the Closed Beta versions are tested and fixed, the Open Beta will be released.
Didnapper v.1.7.0 is in the Works
[5.11.2014] the new Beta 1.7.0 is now in the works and it will come someday in the first quarter of 2015.
Bugfix update 1 & 2 for Didnapper v1.6.4
Several bugs and glitches fixed, so if you're experiencing some, download the game again and check the enclosed change log. You can find the game in the Game Download section as usual. Have fun~
Didnapper v1.6.4 is out!
You can find it in the Game Download section as usual. Have fun~
Didnapper v1.6.2 is now open for download
[9.7.2013] The link is on the Game Download page.
[1.10.2012] The Didnapper Team is recruiting artists for character designs, spriting and battle graphics. They should be at a confident level, but won't be asked to do more work than they feel like doing. The drawings don't need to be colored, but if they are not, a clean lineart is preferred, so that someone on the team (or other participants) can color it for you. You can also redraw graphics that are already in the game, and if your version is better than the one already in the game, we'll use yours instead.
- Talk:Velis Manor (Mission)
new comment by A Fandom user 8 hours ago
Comment: how do you get the princess dress in 1.7?!
- Is it possible to add a bonus for suki if they subdue the principal of the magic academy when she is really powerful?
created by Bowcar 2 days ago
- Talk:Princess Suki
new comment by A Fandom user 5 days ago
Comment: Suki version 1.7 is the most cute. Even version 1.8, please enrich the battle scene and the type of bondage with this graphic.
- Talk:Escape System
new comment by A Fandom user 6 days ago
Comment: Please put tight bonds with chain by bondage during battle. It is better to be tightly bound more and more.
- Talk:Walkthrough (v1.7)
new comment by A Fandom user
Comment: It was very funny. I can not wait for the next version. In the escape scene, if you fail to escape you will be tied more powerfully, please put a...
- Didnapper discussion
created by A Fandom user
edited by GoodGamer14
edited by GoodGamer14
- Bandit's Hideout
edited by GoodGamer14
Summary: Undo revision 11540 by 188.8.131.52 (talk)
- Game Download
edited by ArenaSnow
Summary: Fancy R... nah. Sorry.